00001
00010 #ifndef _FIME_SHIP_H_
00011 #define _FIME_SHIP_H_
00012
00022 #include "draw/viewport.h"
00023 #include "matrix.h"
00024 #include "obj3d.h"
00025
00026 int fime_ship_init();
00027 void fime_ship_shutdown();
00028
00029 int fime_ship_render(viewport_t *vp,
00030 matrix_t camera, matrix_t proj,
00031 vtx_t * ambient,
00032 vtx_t * diffuse,
00033 vtx_t * light,
00034 int opaque);
00035
00036
00037 matrix_t * fime_ship_update(const float seconds);
00038 matrix_t * fime_ship_matrix(void);
00039
00040 #endif